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NEURO-

TRACEs

an interactive BCI + VR INSTALLATION

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BRAIN COMPUTER INTERFACE

An EEG is used to record electrical activity in the cortical areas of the brain, focusing on measurements based on the Valence-Arousal model of emotion

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VIRTUAL REALITY

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INTERACTIVE INSTALLATION

By using the medium VR, the installation goes beyond static and restricted occurrences of the physical space, showing an abstract landscape in a reciprocal state of adaptation

Both the visitor and the virtual formation engage in a continuous process of reciprocation, influencing and being influenced by one another. All processes take place in real time

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ABOUT THE PROJECT

Installation supported by:

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Upcoming Performance Video supported by:

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Anker 1

neuro-traces

An artistic-technological research project

Neuro-Traces is an artistic-technological research project and installation, focusing on a customized virtual spatial design based on individuals’ sensations of well-being.

 

The project arises from an architectural background, where we question the social and physical boundaries upon which our world is constructed. As a society, we are inhabiting spaces constituted by economical, political and social parameters that result in efficiency and profitability instead of the physical and psychological aspects of the human being. As a response to this, we offer a reactive process which aims to design an individual and abstract landscape where the visitor feels well inside. By understanding the virtual environment as a void which is liberated from any rules, we replace static elements such as walls, ceilings, or buildings, with dynamic sensations of volume, density, and movement.

A place for entangled configurations

By questioning the criteria of the built environment, we replace static elements such as walls, ceilings, or buildings with dynamic sensations of volume, density, and movement. This enable us to experiment with an abstract design process, which relies only on the personal sensation of well-being. In Neuro-Traces, space is therefore no longer seen as an object of man’s needs, a static container, but rather becomes an active element in constant dialogue and exchange with its visitors; continuously reproposing itself in search of an equilibrium, a balance between itself and the well-being of its temporal inhabitants. Here, the split between subject and object dissolves, leaving a place for entangled configurations where both the visitor and the virtual space become active protagonists of a reciprocal state of becoming.

ARTISTIC CONCEPT

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Influencing and being influenced by our surroundings

With Neuro-Traces, we are questioning how we as individuals are psychologically relying on our inhabit spaces and how we as society are influencing and being influenced by our surroundings. As the architectural historian and critic Anthony Vidler writes; due to its capitalist development, the contemporary urban landscape can be seen as a place where phenomena such as fear, anxiety and estrangement increasingly developed, showing how these factors are linked to the design and aesthetics of space (Vidler, 2001). As a response to the current development of the built environment — based on capitalist strategies and man-made binary divisions — we understand the virtual space as a realm where we can experiment with fluid configurations that exist beyond physical and social boundaries; and where we can explore a balance between the human’s well-being and spatial formations.

An interactive BCI + VR Installation

Neuro-Traces is realized in the form of an interactive installation combining both: BCI and VR. For the VR Interface we use the Valve Index VR headset, which allows the visitor to immersively explore the environment. A 8 channel EEG Unicorn Hybrid Black from g.tec is used to record the electrical activity in cortical areas of the brain in microvolt. By selecting suitable EEG channels that correspond to certain regions of the brain, and by focusing on the Valence-Arousal model of emotion, we aim to classify brain states that correlate to moods of relaxation and tranquility. The recorded data is sent to an analysis application to classify the affective sensation with the help of an Artificial Neural Network. These are then sent to a generative design algorithm, which aims to create a constellation based on predictive parameters, corresponding to the individual’s well-being. The algorithm creates abstract configurations based on its “understanding” of the affective sensation of the viewer, proposing a constellation that is pleasant to her.

06.05.2020 | Funding

Funding for Visual Arts and New Media Projects

Stadt Wien Kultur. Vienna, AT

24.02.2021 | Talk

Neuro-Traces presented at:

"The Value of (XR) Communities. A Virtual Networking Event."

Event organized by XRVienna and WiiT (Women in Immersive Tech) as part of the official Program of the CIVA Festival 2021 (Contemporary Immersive Virtual Art). Speaker: Flavia Mazzanti

AltspaceVR, Vienna, AT

03.12.2020 | Award

Content Vienna 2020

Award from the Vienna Business Agency (Witschaftsagentur Wien) for digital creative projects. Vienna, AT

NEWS

02.04.2021 | Feature

Neuro-Traces featured by:

Unicorn Hybrid Black, gtec.bci

Instagram Feature

07-24.09.2021 | Exhibition

Ars Electronica Festival
Salzamt Linz, AT

26.04.2021 | Funding

Funding for the upcoming Performance Video
Stadt Graz. Graz, AT

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FINDING YOUR PERSONAL LANDSCAPE

IN A BALANCE BETWEEN YOUR WELLBEING AND THE WORLD YOU ARE IMMERSED IN

bci + VR INSTALLATION

Projection: live VR stream

Documentation Performance Video

EEG Headset

+ VR Headset

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TECHNOLOGY

Neuro-Traces is realized in the form of an interactive installation combining both: BCI (Brain-Computer-Interface) and VR. By selecting suitable EEG channels that correspond to certain regions of the brain, and by focusing on the Valence-Arousal model of emotion, we aim to classify brain states that correlate to moods of relaxation and tranquility.

The recorded data is sent via Bluetooth to an analysis application to classify the affective sensation with the help of an Artificial Neural Network (ConvNN). These are then sent to a generative design algorithm, which aims to create a constellation based on predictive parameters, corresponding to the individual’s well-being.

Here, the algorithm creates abstract configurations based on its “understanding” of the affective sensation of the viewer, proposing a constellation that is pleasant to her in real time.

TEAM

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Flavia Mazzanti
Concept & research
A young team merging the areas of Art, Science and Technology.
Manuel Bonell
Design, concept & research
Imani Rameses
Neuroscientific research
Michael Bonell
Lead engineer
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Our common motivation is to address new possibilities and perspectives on artistic-architectural and spatial perception so as to propose alternative views on the way the world is shown to us.

ABOUT US

© Neuro-Traces Team 2021

Neuro-Traces is currently being developed by a small core team based in Vienna and Graz, merging the areas of Art, Design, Neuroscience and Programming.

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